Design Thinking & Idea development (IV)

VON Dr. Wolf SiegertZUM Sonnabend Letzte Bearbeitung: 25. Februar 2017 um 09 Uhr 28 Minutenzum Post-Scriptum

 

... and "ACTION"

Yesterday the main intention was to finalise those projects related to the Buddy Bear Design Contest. The postponed date of delivery allows us to look at these contributions in depth again:

- "First Failure" Report 1 (Tuuli)

- L-Project 2 (Idil, ... )

- Fashion 4 (Anna, Lara, Maria, Salim)

- L-Project 2 (Idil, ... )

- Ego-Trip 1 (Akrem)

- Fashion Branding 1 (Shadi)

- Music & Lyric 1 (Nhat Thanh)

- Beat-Boxing 1 (Julian)

- Contest Proposal 1 (Linh)

List of DESiGN THINKING CRITERIA

as they were deducted by the students from the examples gathered in chapter two of this online script: Design Thinking & Idea Development (II)

"DESIGN and THINKING are equally important"

- Have the customer in mind all the time

- Break the silos like those of the Brockhaus

- „We work: as a team, in a team… for our own“

- Collect the info’s, define the unknown, do the impossible

- Do focus more on basic needs and not on the technology

- Respect technology as a purpose but not as your destination

- Respect the learnings by doing MVPs

- Do early prototyping and real-time testing

- Look for feedback, it’s needed for survival (& improving the product)

- Learn from the (habits of the) people

- Be aware of empathy and activate contextual awareness

- Iterate relentlessly…

- "Fail, fail again, fail better"

- Search for entrepreneurial sustainability

- Look for authenticity and affiliation

- Don’t be afraid of Serendipity

P.S.

In this list, the word "Serendipity" is highlighted with a link to the English Wikipedia. By purpose. Because you are allowed to use this source for the first insight into a topic you want to learn about. But it is not suitable as a scientific reference in one of your papers.

If you want to have more insights into this topic, do read this:

PDF - 70 kB
Bridging the Gap Between Wikipedia and Academia